Having tested thousands of titles across all genres and sub-genres, we have accumulated considerable console, PC, online, handheld and mobile game experience. We have worked on many AAA titles as well as a large number of the industry's favorites.
We are increasingly asked to manage the complete outsourced process from functionality QA and English audio creation, all the way through to translation of in-game text, localised audio, localisation QA, and localised packaging and manuals to submission. Our team of multilingual project managers provides a single point of contact for publishers and developers throughout the entire process. We can equally work alongside existing in-house testing teams to assist with spikes in demand, using our scalable teams based in Brighton, Montreal and New Delhi.
Our knowledge and games experience means that we can also provide effective gameplay or evaluation QA with qualitative feedback from our multinational teams for judging a game's suitability for a chosen market.
Our unique Quality Standards department ensures that all company output complies with the latest hardware manufacturer terminology and standards, and we are justifiably proud of our high first-time submission pass rate.
We have been selected and approved for the Microsoft Xbox 360™ test house programs for both North America and Europe, the Sony CTS program and are a registered Microsoft, Sony and Nintendo developer. We maintain a full range of past and present debug stations and PCs, plus a range of peripherals such as Kinect™, Move™, guitars, dance mats and drums.
|Last Updated on Thursday, 02 June 2011|